
Adapted from http://www.medindia.net/news/featured-news/multiple-intelligences.jpg
Playing with ideas is part of the fun with blogging and I love what Tim Holt has done with the old “multiple intelligences” concept. Although it’s worthy of more elaboration and explanation–not to mention a graphic design by someone with a higher “animation intelligence” than I (smile)–here is Tim’s basic premise:
Types of Multiple Technology Intelligences….
Let me start the list. I suppose that there are others, but let the discussion begin with this list:
- Animation Intelligence: Student learn by creating drawings and animations.
- Gaming Intelligence: Students learn through simulation, whether creating or playing.
- Video Intelligence: Students learn through the creation of multimedia video content such as digital storytelling.
- Music Intelligence: Student learn through the creation of music, ringtones, jingles, etc.
- Podcasting Intelligence: Student learn through the creation of audio narratives.
- Office Intelligence: Students learn best through the use of traditional office-style programs.
- Connecting Intelligence: Students learn best through the use of social networking. This also includes video conferencing.
So that is a start. Unlike Gardner, I consider my ideas a collaborative effort that anyone can participate in.
So, what are your Multiple Technology Intelligences
As I look over Tim’s list, I feel that “collaborative intelligence”–where one uses technology to collaborate at a distance–is missing. It’s so important to be able to connect and collaborate with others. While connecting is all the rage through the use of social networking, collaboration around real life projects is the evolution of that, and a definite MUST for anyone working in the 21st Century. Not having developed this “intelligence” can be a real downer for folks who will have to thrive in a connected world that demands collaboration as a matter of course.
As I review Tim’s list, I’m tempted to change it up a little:
- Animation Intelligence: Student learn by creating drawings and animations.
- Gaming Intelligence: Students learn through simulation, whether creating or playing.
- Consolidate what Tim terms as Video,Music and Podcasting intelligence into the following
Media Intelligence, which might be described as Students learning through the creation of rich media content, such as video (e.g. digital storytelling), music (e.g. music, ringtones, jingles), and podcasting (e.g. audio narratives, as well as enhanced podcasting). - Connecting Intelligence: Students learn best through the use of social networking. This also includes video conferencing.
- Collaborative Intelligence: Students learn through the application of technologies that enable collaboration (e.g. Skype, wikis, GoogleDocs) on virtual projects in ways that couldn’t be done without these Read/Write Web technologies.
- Office Intelligence: Students learn best through the use of traditional standalone software programs (e.g. MS Office, OpenOffice) that focus on enhancing isolated productivity.
For fun, what would you modify?
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Miguel,Great idea! I suppose that is what I meant by “Connecting Intelligence” when you said “Collaborative Intelligence.” Thanks for clarifying. I think it would be a neat experiment to see if a movement like Multiple Intelligences could be started in the Web 2.0 world.Watch out Harward Gardner. Here comes HG 2.0!
Miguel,Great idea! I suppose that is what I meant by “Connecting Intelligence” when you said “Collaborative Intelligence.” Thanks for clarifying. I think it would be a neat experiment to see if a movement like Multiple Intelligences could be started in the Web 2.0 world.Watch out Harward Gardner. Here comes HG 2.0!
Miguel:I hadn’t seen Tim’s original post, but like what you are both thinking about.I might change the idea of Gaming Intelligence to a more general programming intelligence. Whether my students are building simple shapes in Logo or little games in Scratch there is a lot to be learned through a programming language.I think I would add a Digital Citizenship Intelligence. Students learn by creating and using copyright and creative commons appropriately.
Miguel:I hadn’t seen Tim’s original post, but like what you are both thinking about.I might change the idea of Gaming Intelligence to a more general programming intelligence. Whether my students are building simple shapes in Logo or little games in Scratch there is a lot to be learned through a programming language.I think I would add a Digital Citizenship Intelligence. Students learn by creating and using copyright and creative commons appropriately.
I would add something that covers the ability to discern pertinent information from frivolous information. Much of what our students will experience in their future has to do with sifting through mountains of information. Perhaps calling it ‘Discernment intelligence?
I would add something that covers the ability to discern pertinent information from frivolous information. Much of what our students will experience in their future has to do with sifting through mountains of information. Perhaps calling it ‘Discernment intelligence?